First Version

This commit is contained in:
dubs
2025-12-01 12:58:12 +00:00
commit 70b6482b84
53 changed files with 1405 additions and 0 deletions

4
.editorconfig Normal file
View File

@@ -0,0 +1,4 @@
root = true
[*]
charset = utf-8

2
.gitattributes vendored Normal file
View File

@@ -0,0 +1,2 @@
# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

3
.gitignore vendored Normal file
View File

@@ -0,0 +1,3 @@
# Godot 4+ specific ignores
.godot/
/android/

Binary file not shown.

View File

@@ -0,0 +1,36 @@
[remap]
importer="font_data_dynamic"
type="FontFile"
uid="uid://exy01us211gt"
path="res://.godot/imported/PixelOperator8-Bold.ttf-74faf550739674ad3170f08e646e0614.fontdata"
[deps]
source_file="res://assets/fonts/PixelOperator8-Bold.ttf"
dest_files=["res://.godot/imported/PixelOperator8-Bold.ttf-74faf550739674ad3170f08e646e0614.fontdata"]
[params]
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
modulate_color_glyphs=false
hinting=1
subpixel_positioning=4
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[]
language_support={}
script_support={}
opentype_features={}

Binary file not shown.

View File

@@ -0,0 +1,36 @@
[remap]
importer="font_data_dynamic"
type="FontFile"
uid="uid://cmcuod1mwdlkm"
path="res://.godot/imported/PixelOperator8.ttf-6f9f01766aff16f52046b880ffb8d367.fontdata"
[deps]
source_file="res://assets/fonts/PixelOperator8.ttf"
dest_files=["res://.godot/imported/PixelOperator8.ttf-6f9f01766aff16f52046b880ffb8d367.fontdata"]
[params]
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
modulate_color_glyphs=false
hinting=1
subpixel_positioning=4
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[]
language_support={}
script_support={}
opentype_features={}

Binary file not shown.

View File

@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://cgc2fpwp855sp"
path="res://.godot/imported/time_for_adventure.mp3-b8a49ae1cfc83b211be9d82e6e985655.mp3str"
[deps]
source_file="res://assets/music/time_for_adventure.mp3"
dest_files=["res://.godot/imported/time_for_adventure.mp3-b8a49ae1cfc83b211be9d82e6e985655.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
assets/sounds/coin.wav Normal file

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bvuefejo424qx"
path="res://.godot/imported/coin.wav-9081ee1c6d81d9c34d08bc916297b892.sample"
[deps]
source_file="res://assets/sounds/coin.wav"
dest_files=["res://.godot/imported/coin.wav-9081ee1c6d81d9c34d08bc916297b892.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sounds/explosion.wav Normal file

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dhdh5wm1eq8do"
path="res://.godot/imported/explosion.wav-52e05e8d4b6600106c8dde082c90f915.sample"
[deps]
source_file="res://assets/sounds/explosion.wav"
dest_files=["res://.godot/imported/explosion.wav-52e05e8d4b6600106c8dde082c90f915.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sounds/hurt.wav Normal file

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bpsb8xcm7ytm6"
path="res://.godot/imported/hurt.wav-792baeb99505afd6a1496d4e4330b023.sample"
[deps]
source_file="res://assets/sounds/hurt.wav"
dest_files=["res://.godot/imported/hurt.wav-792baeb99505afd6a1496d4e4330b023.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sounds/jump.wav Normal file

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://7eqxunpc7a1n"
path="res://.godot/imported/jump.wav-395b727cde98999423d5c020c9c3492f.sample"
[deps]
source_file="res://assets/sounds/jump.wav"
dest_files=["res://.godot/imported/jump.wav-395b727cde98999423d5c020c9c3492f.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sounds/power_up.wav Normal file

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://byxutfeo11wqo"
path="res://.godot/imported/power_up.wav-8349ffe570559470036ebff4b80f7fc0.sample"
[deps]
source_file="res://assets/sounds/power_up.wav"
dest_files=["res://.godot/imported/power_up.wav-8349ffe570559470036ebff4b80f7fc0.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sounds/tap.wav Normal file

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://ctq5sd1fr7uyp"
path="res://.godot/imported/tap.wav-78d4c5a48b21a853d89bec74f20510e7.sample"
[deps]
source_file="res://assets/sounds/tap.wav"
dest_files=["res://.godot/imported/tap.wav-78d4c5a48b21a853d89bec74f20510e7.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
assets/sprites/coin.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 500 B

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b7jsxxdyfv6vj"
path="res://.godot/imported/coin.png-c8309bf0f8fb5f3a7d1e96a4eb3f02ce.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/coin.png"
dest_files=["res://.godot/imported/coin.png-c8309bf0f8fb5f3a7d1e96a4eb3f02ce.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

BIN
assets/sprites/fruit.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bfhamt16c51ug"
path="res://.godot/imported/fruit.png-3735163b668af10c2b35b52cba81b68a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/fruit.png"
dest_files=["res://.godot/imported/fruit.png-3735163b668af10c2b35b52cba81b68a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

BIN
assets/sprites/knight.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dkkfxgm01kka0"
path="res://.godot/imported/knight.png-7c67c83d34932624952797d9e971a644.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/knight.png"
dest_files=["res://.godot/imported/knight.png-7c67c83d34932624952797d9e971a644.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d2utkdym5otxn"
path="res://.godot/imported/platforms.png-3869606db457611ed4193d705dc364e4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/platforms.png"
dest_files=["res://.godot/imported/platforms.png-3869606db457611ed4193d705dc364e4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 908 B

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dsnq6ldw7nrtq"
path="res://.godot/imported/slime_green.png-f6349164bf3a0f5189bb927b97af9c58.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/slime_green.png"
dest_files=["res://.godot/imported/slime_green.png-f6349164bf3a0f5189bb927b97af9c58.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dbfneekfvmld"
path="res://.godot/imported/slime_purple.png-26dc5ddef235ce6a400e78e0d532b050.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/slime_purple.png"
dest_files=["res://.godot/imported/slime_purple.png-26dc5ddef235ce6a400e78e0d532b050.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dsl7m0xxahacy"
path="res://.godot/imported/world_tileset.png-61a32465f33c3d9d3bfecb75b6485009.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/world_tileset.png"
dest_files=["res://.godot/imported/world_tileset.png-61a32465f33c3d9d3bfecb75b6485009.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

45
export_presets.cfg Normal file
View File

@@ -0,0 +1,45 @@
[preset.0]
name="Web"
platform="Web"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="../../../Exports/Godot-Tutorial.html"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.0.options]
custom_template/debug=""
custom_template/release=""
variant/extensions_support=false
variant/thread_support=false
vram_texture_compression/for_desktop=true
vram_texture_compression/for_mobile=false
html/export_icon=true
html/custom_html_shell=""
html/head_include=""
html/canvas_resize_policy=2
html/focus_canvas_on_start=true
html/experimental_virtual_keyboard=false
progressive_web_app/enabled=false
progressive_web_app/ensure_cross_origin_isolation_headers=true
progressive_web_app/offline_page=""
progressive_web_app/display=1
progressive_web_app/orientation=0
progressive_web_app/icon_144x144=""
progressive_web_app/icon_180x180=""
progressive_web_app/icon_512x512=""
progressive_web_app/background_color=Color(0, 0, 0, 1)
threads/emscripten_pool_size=8
threads/godot_pool_size=4

1
icon.svg Normal file
View File

@@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>

After

Width:  |  Height:  |  Size: 995 B

43
icon.svg.import Normal file
View File

@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bwfd0p6h0udkw"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

40
project.godot Normal file
View File

@@ -0,0 +1,40 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Godot-Tutorial"
run/main_scene="uid://bbk7v6miyyh0t"
config/features=PackedStringArray("4.5", "Forward Plus")
config/icon="res://icon.svg"
[input]
jump={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[rendering]
textures/canvas_textures/default_texture_filter=0

112
scenes/coin.tscn Normal file
View File

@@ -0,0 +1,112 @@
[gd_scene load_steps=17 format=3 uid="uid://bxu68opbmeys4"]
[ext_resource type="Script" uid="uid://cycn1o2u7d1lc" path="res://scripts/coin.gd" id="1_i64fm"]
[ext_resource type="Texture2D" uid="uid://b7jsxxdyfv6vj" path="res://assets/sprites/coin.png" id="1_rwqht"]
[sub_resource type="AtlasTexture" id="AtlasTexture_i64fm"]
atlas = ExtResource("1_rwqht")
region = Rect2(0, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_11l1o"]
atlas = ExtResource("1_rwqht")
region = Rect2(16, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_d14el"]
atlas = ExtResource("1_rwqht")
region = Rect2(32, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_1ikuy"]
atlas = ExtResource("1_rwqht")
region = Rect2(48, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_wnlwo"]
atlas = ExtResource("1_rwqht")
region = Rect2(64, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_jig8b"]
atlas = ExtResource("1_rwqht")
region = Rect2(80, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_xmuha"]
atlas = ExtResource("1_rwqht")
region = Rect2(96, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_kfxoj"]
atlas = ExtResource("1_rwqht")
region = Rect2(112, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_jsmju"]
atlas = ExtResource("1_rwqht")
region = Rect2(128, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_s0mny"]
atlas = ExtResource("1_rwqht")
region = Rect2(144, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_7cc30"]
atlas = ExtResource("1_rwqht")
region = Rect2(160, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_rojmm"]
atlas = ExtResource("1_rwqht")
region = Rect2(176, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_ls27i"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_i64fm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_11l1o")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_d14el")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1ikuy")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wnlwo")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jig8b")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_xmuha")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kfxoj")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jsmju")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_s0mny")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7cc30")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_rojmm")
}],
"loop": true,
"name": &"default",
"speed": 10.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_ssuvv"]
radius = 5.0
[node name="Coin" type="Area2D"]
collision_mask = 2
script = ExtResource("1_i64fm")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_ls27i")
autoplay = "default"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_ssuvv")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

275
scenes/game.tscn Normal file

File diff suppressed because one or more lines are too long

14
scenes/killzone.gd Normal file
View File

@@ -0,0 +1,14 @@
extends Area2D
@onready var timer = $Timer
func _on_body_entered(body: Node2D) -> void:
print("You are dead.")
Engine.time_scale = 0.5
body.get_node("CollisionShape2D").queue_free()
timer.start()
func _on_timer_timeout() -> void:
Engine.time_scale = 1
get_tree().reload_current_scene()

1
scenes/killzone.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://b5qfx55wasng2

14
scenes/killzone.tscn Normal file
View File

@@ -0,0 +1,14 @@
[gd_scene load_steps=2 format=3 uid="uid://c5raqc2u1lqho"]
[ext_resource type="Script" uid="uid://b5qfx55wasng2" path="res://scenes/killzone.gd" id="1_xlapc"]
[node name="Killzone" type="Area2D"]
collision_mask = 2
script = ExtResource("1_xlapc")
[node name="Timer" type="Timer" parent="."]
wait_time = 0.6
one_shot = true
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]

20
scenes/platform.tscn Normal file
View File

@@ -0,0 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://coohyuqprxpj5"]
[ext_resource type="Texture2D" uid="uid://d2utkdym5otxn" path="res://assets/sprites/platforms.png" id="1_ba0x2"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nlgqw"]
size = Vector2(32, 9)
[node name="Platform" type="AnimatableBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(0, 0.25)
scale = Vector2(1, 0.9444444)
texture = ExtResource("1_ba0x2")
region_enabled = true
region_rect = Rect2(16, 0, 31, 9)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 0.5)
shape = SubResource("RectangleShape2D_nlgqw")
one_way_collision = true

187
scenes/player.tscn Normal file
View File

@@ -0,0 +1,187 @@
[gd_scene load_steps=26 format=3 uid="uid://fempyb74afvp"]
[ext_resource type="Texture2D" uid="uid://dkkfxgm01kka0" path="res://assets/sprites/knight.png" id="1_3vyb7"]
[ext_resource type="Script" uid="uid://bntyoqyhci34e" path="res://scripts/player.gd" id="1_g2els"]
[sub_resource type="AtlasTexture" id="AtlasTexture_g2els"]
atlas = ExtResource("1_3vyb7")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
atlas = ExtResource("1_3vyb7")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_dqkch"]
atlas = ExtResource("1_3vyb7")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_qlg0r"]
atlas = ExtResource("1_3vyb7")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_tuyoq"]
atlas = ExtResource("1_3vyb7")
region = Rect2(64, 160, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_fjrip"]
atlas = ExtResource("1_3vyb7")
region = Rect2(0, 64, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_smehm"]
atlas = ExtResource("1_3vyb7")
region = Rect2(32, 64, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_ur7pv"]
atlas = ExtResource("1_3vyb7")
region = Rect2(64, 64, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_y4r1p"]
atlas = ExtResource("1_3vyb7")
region = Rect2(96, 64, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_d2wvv"]
atlas = ExtResource("1_3vyb7")
region = Rect2(128, 64, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_3v2ag"]
atlas = ExtResource("1_3vyb7")
region = Rect2(160, 64, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_jej6c"]
atlas = ExtResource("1_3vyb7")
region = Rect2(192, 64, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_f1ej7"]
atlas = ExtResource("1_3vyb7")
region = Rect2(224, 64, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_oprun"]
atlas = ExtResource("1_3vyb7")
region = Rect2(0, 96, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_a8ls1"]
atlas = ExtResource("1_3vyb7")
region = Rect2(32, 96, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_qfm1y"]
atlas = ExtResource("1_3vyb7")
region = Rect2(64, 96, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_fulsm"]
atlas = ExtResource("1_3vyb7")
region = Rect2(96, 96, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_4r5pv"]
atlas = ExtResource("1_3vyb7")
region = Rect2(128, 96, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_60mlk"]
atlas = ExtResource("1_3vyb7")
region = Rect2(160, 96, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_i4ail"]
atlas = ExtResource("1_3vyb7")
region = Rect2(192, 96, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_a38lo"]
atlas = ExtResource("1_3vyb7")
region = Rect2(224, 96, 32, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_tuyoq"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_g2els")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qhqgy")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dqkch")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qlg0r")
}],
"loop": true,
"name": &"idle",
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_tuyoq")
}],
"loop": true,
"name": &"jump",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_fjrip")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_smehm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ur7pv")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_y4r1p")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_d2wvv")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3v2ag")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jej6c")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_f1ej7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_oprun")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_a8ls1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qfm1y")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fulsm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_4r5pv")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_60mlk")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_i4ail")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_a38lo")
}],
"loop": true,
"name": &"run",
"speed": 10.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_fjrip"]
radius = 5.0
[node name="Player" type="CharacterBody2D"]
z_index = 5
collision_layer = 2
script = ExtResource("1_g2els")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -12)
sprite_frames = SubResource("SpriteFrames_tuyoq")
animation = &"jump"
autoplay = "idle"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -5)
shape = SubResource("CircleShape2D_fjrip")

69
scenes/slime.tscn Normal file
View File

@@ -0,0 +1,69 @@
[gd_scene load_steps=10 format=3 uid="uid://bytmj03vausk8"]
[ext_resource type="Script" uid="uid://ctoiihii0atb8" path="res://scripts/slime.gd" id="1_n6pvg"]
[ext_resource type="Texture2D" uid="uid://dsnq6ldw7nrtq" path="res://assets/sprites/slime_green.png" id="1_p2gj0"]
[ext_resource type="PackedScene" uid="uid://c5raqc2u1lqho" path="res://scenes/killzone.tscn" id="2_n6pvg"]
[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"]
atlas = ExtResource("1_p2gj0")
region = Rect2(0, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"]
atlas = ExtResource("1_p2gj0")
region = Rect2(24, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_fd6lc"]
atlas = ExtResource("1_p2gj0")
region = Rect2(48, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_gstla"]
atlas = ExtResource("1_p2gj0")
region = Rect2(72, 24, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_v5wyi"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pjw23")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_2npkn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fd6lc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gstla")
}],
"loop": true,
"name": &"default",
"speed": 10.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0l8pv"]
size = Vector2(10, 12)
[node name="Slime" type="Node2D"]
script = ExtResource("1_n6pvg")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(-1, -12)
sprite_frames = SubResource("SpriteFrames_v5wyi")
autoplay = "default"
frame = 2
frame_progress = 0.7830208
[node name="Killzone" parent="." instance=ExtResource("2_n6pvg")]
position = Vector2(-1, -12)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Killzone"]
position = Vector2(0, 5)
shape = SubResource("RectangleShape2D_0l8pv")
[node name="RayCastRight" type="RayCast2D" parent="."]
position = Vector2(-1, -7)
target_position = Vector2(10, 0)
[node name="RayCastLeft" type="RayCast2D" parent="."]
position = Vector2(-1, -7)
target_position = Vector2(-10, 0)

5
scripts/coin.gd Normal file
View File

@@ -0,0 +1,5 @@
extends Area2D
func _on_body_entered(body: Node2D) -> void:
print("+1 Coin")
queue_free()

1
scripts/coin.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://cycn1o2u7d1lc

33
scripts/player.gd Normal file
View File

@@ -0,0 +1,33 @@
extends CharacterBody2D
const SPEED = 130.0
const JUMP_VELOCITY = -300.0
@onready var animated_sprite: AnimatedSprite2D = $AnimatedSprite2D
func _physics_process(delta: float) -> void:
# Add the gravity.
if not is_on_floor():
velocity += get_gravity() * delta
# Handle jump.
if Input.is_action_just_pressed("jump") and is_on_floor():
velocity.y = JUMP_VELOCITY
# Get the input direction : -1, 0, 1
var direction := Input.get_axis("move_left", "move_right")
#Flip the sprite
if direction > 0:
animated_sprite.flip_h = false
elif direction < 0:
animated_sprite.flip_h = true
# Apply movement
if direction:
velocity.x = direction * SPEED
else:
velocity.x = move_toward(velocity.x, 0, SPEED)
move_and_slide()

1
scripts/player.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://bntyoqyhci34e

19
scripts/slime.gd Normal file
View File

@@ -0,0 +1,19 @@
extends Node2D
const SPEED = 60
var direction = 1
@onready var ray_cast_right: RayCast2D = $RayCastRight
@onready var ray_cast_left: RayCast2D = $RayCastLeft
@onready var animated_sprite: AnimatedSprite2D = $AnimatedSprite2D
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if ray_cast_right.is_colliding():
direction = -1
animated_sprite.flip_h = true
if ray_cast_left.is_colliding():
direction = 1
animated_sprite.flip_h = false
position.x += direction * SPEED * delta

1
scripts/slime.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://ctoiihii0atb8